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1. JUMP FATIGUE we dont want it any more, please remove from eve! - in EVE General Discussion [original thread]
Fatigue is a good concept with ******** numbers. Something meant to be a power projection nerf turned into gameplay projection nerf. As with every single change lately, CCP goes from one point to the most radical opposite instead of trying to r...
- by Sougiro Seta - at 2015.03.17 01:22:11
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2. Officer mods for sale - in Sell Orders [original thread]
^ https://eve-central.com/home/quicklook.html?typeid=14654
- by Sougiro Seta - at 2015.03.13 19:35:23
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3. Jump freighter change - in Player Features and Ideas Discussion [original thread]
Enjoy your sandbox travelling on your carrier at 1j/hour rate. Because player's time is worth nothing.
- by Sougiro Seta - at 2015.03.13 17:29:11
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4. WTS Highsec Moon - in Sell Orders [original thread]
Sale price should be lower than mercenary's cost for blowing your tower :3
- by Sougiro Seta - at 2015.03.12 01:24:20
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5. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Going from one pole to another is just a dumb move. "We don't want sov to be a structure grinding inferno" -> "Let's make sov attainable with frigates at zero risk, gypsy factional sovwar for everyone!" There's a spanish proberb which says, mo...
- by Sougiro Seta - at 2015.03.11 11:39:36
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6. Pheobe Phase 2 Suggestions for SOV and Super Caps - in Player Features and Ideas Discussion [original thread]
The main problem with supers is the CCP approach to the problem: quite shortsighted . It's all about being analytical: CCP, through Fozzie, stated recently that the main problem with supers is that they've become too common/there are too much sup...
- by Sougiro Seta - at 2015.03.10 22:54:51
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7. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
The amount of John Snows, who don't understand that risk-reward relation is absurd when you risk nothing (aka ceptor) to contest a sov/harass a whole group of people, is astonishing.
- by Sougiro Seta - at 2015.03.10 13:08:14
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8. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Veskrashen wrote: Sougiro Seta wrote: All the goonhaters are realizing that, what it's probably going to be annoying for the big boys, is gonna ruin the game experience of all those null inhabitants you don't hate? Not really. If they can'...
- by Sougiro Seta - at 2015.03.10 12:18:45
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9. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
All the goonhaters are realizing that, what it's probably going to be annoying for the big boys, is gonna ruin the game experience of all those null inhabitants you don't hate?
- by Sougiro Seta - at 2015.03.10 12:02:45
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10. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
What MASSADEATH pretends is somehow like Cuba invading USA. You blame a group of people for being more organized, more rich and, basically, more people than your group.
- by Sougiro Seta - at 2015.03.09 20:38:42
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11. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Killian Cormac wrote: EvilweaselFinance wrote: the whole point is we're willing to fight Doesn't sound like it. fighting ~ spend 4h a day shooting space gypsies flying frigates/t1 cruisers, that's a job. Challenging a sov should be acc...
- by Sougiro Seta - at 2015.03.09 17:39:59
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12. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
All this **** is so wrong I agreed with Gevlon Goblin twice in a week. Please stop.
- by Sougiro Seta - at 2015.03.09 17:35:58
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13. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Fozzieclaws clearly showed the community this past days that ceptors are not broken and that they're easy to catch.
- by Sougiro Seta - at 2015.03.09 13:23:59
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14. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
afkalt wrote: Thank god then, that you have alliance income shared out. How many moons getting mined in high sec again? Oh wait, that's right. That income is to be ignored because it doesn't suit you, right? This is about the motivations o...
- by Sougiro Seta - at 2015.03.09 12:05:48
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15. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Whoever doesn't get that my post is not about the CFC/N3/whatever but about nullsec alliance's line members w/o carriers, and supers, and so on, really needs help.
- by Sougiro Seta - at 2015.03.09 11:44:30
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16. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
afkalt wrote: Sougiro Seta wrote: afkalt wrote: What income would the afktar get if he was using a boat as pimped as a mission blitzer......? Care to take a whack at mission income in an afktar? I thought not. Also a massive LOL that y...
- by Sougiro Seta - at 2015.03.09 11:35:11
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17. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
afkalt wrote: What income would the afktar get if he was using a boat as pimped as a mission blitzer......? Care to take a whack at mission income in an afktar? I thought not. Also a massive LOL that you're taking alliance taxes off their in...
- by Sougiro Seta - at 2015.03.09 11:19:56
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18. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
We're facing some dangerous changes here that are really pointing towards the destruction of the playerbase. First of all, this sov changes are gonna be made to comply with people who actually never/don't live in sov null. This is bad, as the peo...
- by Sougiro Seta - at 2015.03.09 11:13:38
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19. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Steijn wrote: Obviously CCP arent going to include an on/off switch for this so there needs to be a bit of leeway from both sides , my solution, make the timescale that they appear under as a user definable figure via the ESC menu. From a pe...
- by Sougiro Seta - at 2014.05.17 12:03:00
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20. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
CCP karkur wrote: Thanks for the constructive feedback guys. It's not being ignored, and people have been working hard on addressing your concerns as you can see with today's patch. Please keep the feedback constructive(as many of you have of ...
- by Sougiro Seta - at 2014.05.16 14:03:00
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